phobosmiller.bsky.social

Writing, game design, and other general nerdery (He/Him)

👤 Joined on 18 August 2023

56

Followers

57

Following

464

Total Posts

📜 Kullanıcı Geçmişi

  • 18 Ağu 2023, 09:26
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @phobosmiller.bsky.social
  • 13 Kas 2023, 01:35
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Pantmonger
18 October 2026 23:58

It remains annoying to me that one has to wait for armies to be refreshed for this stuff to get addressed (and even then new chaos), rather then them adding a few additional figures or heads like they did as a stop gap with the Cadians. /broken record.

Show Post
Pantmonger
18 October 2026 23:58

I know I can sound like a broken record with this stuff, but part of the reason I'm leaning toward wood/high elves as an old world army is there are women in the mix. I know its the burden of a game with older minis, but at this point in my life I'm a bit over with having to kitbash better rep.

Show Post

Also, if a person picked up your book because you promised them something (pirates, slow burn romance, a monster in the woods), keep that promise in the first half of the book. After the setup, don't wait any longer to deliver the goods.

Show Post

Generally speaking, without these elements, a story doesn't work. Readers aren't always happy with a mid-book twist, but they also aren't happy when the book never does anything unexpected, and the middle of a book can always use an injection of something new to keep the momentum going.

Show Post

I strongly believe in a four-act version of the three-act structure. #writingtips Act One: Setup Act Two: Fulfill the expectations of the premise. Mid-book twist. Act Three: The threat closes in. All is Lost moment (forces character to change). Act Four: Resolution. (Show character has changed.)

Show Post

Select language

Install App

Install App