Nathan Vokal

Nathan Vokal

nadescape.bsky.social

Writer, game designer, musician. Senior Mission Designer @ Absurd Ventures. Views are my own. ✍️ TMNT: Tactical Takedown, Creepy Redneck Dinosaur Mansion 3, Flotsam 🎮 Call of Duty: Infinite Warfare, Modern Warfare ‘19 and ‘22 https://nadescape.itch.io

👤 Joined on 25 July 2023

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📜 Kullanıcı Geçmişi

  • 25 Tem 2023, 13:41
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @nadescape.bsky.social
  • 13 Kas 2023, 01:22
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Making out in the abandoned nuclear reactor 🥰

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Dave Gross
18 October 2026 20:23

Made the mistake of looking up an author whose work I've admired, and now I feel dirty and ashamed.

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imho good unit tests are much more about "I want to make sure I don't fuck up something subtle when I inevitably refactor this" than "this is definitely working correctly and doesn't need a human to QA it."

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Bruno Dies
18 October 2026 18:26

like an obvious limitation of vibe coding is the same as the obvious limitation of TDD/BDD: some parts of software are really fucking hard to effectively autotest, and attempts at such will often trick you (eg, by incorrectly mocking things)

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you can in fact limit the horizons of possibility in your own mind so severely that you are no longer able to "think" in a useful way

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