Moonwire Media

Moonwire Media

moonwiremedia.bsky.social

A small independent group with an ethos of making unique and compelling games that have the ability to leave a lasting impact on the player. 🦇 Developing BloodDrive, beat-em up RPG combining MOTHER and Yakuza 🌙 Discord: discord.gg/bEWf7aXhHp

👤 Joined on 23 October 2024

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  • 23 Eki 2024, 15:29
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @moonwiremedia.bsky.social

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❤️ Beğendiği Gönderiler

I'm really proud of the state LunarFramework is in, a massive framework that adds proper multiplayer, actor/remote system, gamemode system, Half-Life 2 styled versions of these components, and other goodies into Godot! It's being used by all our games now! :D

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Character redesign iterations for Lori from Nightmarish Evils @moonwiremedia.bsky.social

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Salvador model from Nightmarish Evils, a "villian hero shooter" being developed by @moonwiremedia.bsky.social

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sievaxx
31 July 2025 02:33

i've been up to some more tf2-style shader shenanigans valves papers at the time mentioned using a view dependent term for the lightwarp texture too (Barla06), as well as hue-shifting the lightwarp based on the albedo. i made a 3d lightwarp texture that does both of these and holy moly #godot #tf2

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some weird lights showed up in my debug room 🏳️‍⚧️

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