craigleili.bsky.social
Assistant Professor @ University of Virginia https://craigleili.github.io
👤 Joined on 17 December 2024
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@craigleili.bsky.social🚀We have PhD openings in my lab! 3D got pretty interesting :) Generation is getting better, which makes real scenes more interesting: things get used, opened, moved, etc We want to understand that in 3D: function, dynamics, physics 👉apply 3dunderstanding.org/openings.html or via ELLIS
Show PostThis paper looks cool: arxiv.org/abs/2605.23901 "We propose the Shannon Scaling Law, a unified theoretical framework that models LLM training as information transmission over a noisy channel ... The Shannon Scaling Law consistently outperforms classical scaling laws ..."
Show PostExcited to share HOI-PAGE, to appear at #ICML2026! 🚀 @craigleili.bsky.social generates 4D human-object interactions zero-shot from text A part-affordance graph grounds interactions via LLM+video priors, enabling complex multi-person, multi-object interactions 👉 craigleili.github.io/projects/hoi...
Show PostSuper excited to have this paper out! Check out this thread if you are curious about disruptive science and “twin papers” with simultaneously discoveries! 🧪
Show Post📢Seen2Scene Real-world 3D is incomplete, typically requiring training on synthetic scene data. Quan Meng introduces visibility-guided flow matching, enabling training on real partial scans for scan completion & text-to-3D scene generation! Check it out: quan-meng.github.io/projects/see...
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