mackuba.eu
Indie Mac/iOS & web developer • Currently building random fun things on ATProto using Ruby and occasionally JavaScript → https://blue.mackuba.eu "mostly-happy-but-occasionally-grumpy Ruby guy" - Why 🌍 Kraków, Poland 🇵🇱🇪🇺 • ✝️
👤 Joined on 24 April 2023
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@mackuba.bsky.social@mackuba.bsky.social → @mackuba.eu@mackuba.eu → @mackuba.lab.martianbase.net@mackuba.lab.martianbase.net → @mackuba.martianbase.net@mackuba.martianbase.net → @mackuba.eudavidgerard.circumstances.run.ap.brid.gy
wobblypython.northsky.social
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botmatrix.myatproto.social
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peepance442.bsky.social
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icegov.bsky.social
jetjaguar.bsky.social
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amyhoy.bsky.social
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eblu.space
beawaretv.bsky.social
stickpm.bsky.social
fhatticksuck.bsky.social
amy.stackingthebricks.com
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rolle.social
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Me when I drop something and it starts rolling away from me: get back here you!!!
Show PostI know this is a joke post and I also don’t think this is in general as serious as people make it out to be one way or the other but I’ve come to believe that these cases are meaningfully different in that it’s very hard to confuse the car for a person
Show Postgame dev is still VERY HARD to do even with the top tier models and requires a ton of creative non-ai work. I'm fully convinced most software these days can be basically one-prompted but every time i start a game project it takes me a week to even reach a microscopic "is it fun at all?" demo
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