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pixelpeninja.bsky.social

I draw.

👤 Joined on 26 September 2023

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  • 26 Eyl 2023, 17:44
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @pixelpeninja.bsky.social
  • 13 Kas 2023, 00:25
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I recently returned from Windycon 52 in Rosemont, IL and had a decent time selling comics and chatting with peers.

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raccoon paws

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Zedrin
16 October 2026 12:05

Take super fast motions, like a punch. You don't usually animate it gradually accelerating: usually it goes from wind up to contact in a single frame. Add a smear, now it's fast and clear. Now, have it go *past* the contact point before bouncing back to its intended position. Now it feels powerful.

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ToastNeko
16 October 2026 11:42

Is this meant to be the SRB2 artstyle? Cause I can see it being either early SRB2 or N64 Paper Mario.

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i came across one for the sims bustin' out the other day where the majority of it was written like this... this specific game might not have had debug symbols but they made like 3 other games from the same codebase and engine with more information than what the developers probably even needed

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