scrimblygames.bsky.social
Scrimbly Games is a two person development team working on retro video games in Godot.
👤 Joined on 29 October 2024
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Downloaded Angeline era to my PS4 for Testing and it's wild how well the PS4 UI still works (haven't touched it in 2 or 3 years) Why did they need to make a ps5?? Also I have dark souls on this thing for some reason nice. Compare to my PS3 whose UI feels like it got dropped in molasses
Show Postactually curious, can you give examples?
Show PostI miss when it wasn't the absolute norm for RPGs to be this guargantuan. 🙃
Show PostGot my Bluesky feed displayed live on my 40 year old Apple IIc by wiring it directly to the server running the #indietechfeed and configuring the computer as a terminal!
Show PostOriginally, I wanted buildings to stay as static as possible, with referenced submeshes baked into them. Now I’ve added “active references”: With that, referenced meshes can become their own entities, allowing them to move, rotate, and light up independently. #gamedev | #indiedev
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