Kacper Śliwa

Kacper Śliwa

slimek.spkymnr.xyz

Counter-Strike Workshop Contributor: Edin, Vineyard, Frostbite, SSG Azure Glyph Freelance Level Designer https://linktr.ee/Slimek

👤 Joined on 28 July 2023

332

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98

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13

Total Posts

📜 Kullanıcı Geçmişi

  • 28 Tem 2023, 16:41
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @slimek.bsky.social
  • 13 Kas 2023, 00:03
    🔄 Profil bilgileri güncellendi
  • 16 Kas 2024, 20:35
    ✏️ Kullanıcı adı değişti: @slimek.bsky.social → @slimek.spkymnr.xyz

🚫 Blokladığı Kullanıcılar

❤️ Beğendiği Gönderiler

tomo2515
20 February 2026 13:31

Enemy textures are layers and layers of brightness/contrast/hue/saturation etc on a base fur-like material I accidentally made in ucupaint + clothes are edited photos

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tomo2515
20 February 2026 13:31

Thanks! Most of them are photos crushed down, slightly modified (mostly with brightness/contrast to add "edges") and color corrected, doors and few other are basically pixel art with like metal sheen and noise overlayed on top and vents are noise + gradients

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tomo2515
20 February 2026 08:38

Store page for my game is live!!!!

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This is a great thread @hillsguy.bsky.social, I'll add a bit more context here for anyone interested. Yes there's no fancy sim - it just uses a water interaction buffer as a target for the particle system rendering, so we could use the power of particle system we already have.

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Our @counter-strike.net map GRAIL won 1st place in the @mapcore.org @FACEIT contest! 🥳🥳🥳 Big THANKS to the contest organizers and everyone that participated! Announcement video: www.youtube.com/watch?v=SPpd... @lizardmaps.bsky.social @flowlee-art.bsky.social

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