slimek.spkymnr.xyz
Counter-Strike Workshop Contributor: Edin, Vineyard, Frostbite, SSG Azure Glyph Freelance Level Designer https://linktr.ee/Slimek
👤 Joined on 28 July 2023
Followers
Following
Total Posts
@slimek.bsky.social@slimek.bsky.social → @slimek.spkymnr.xyzEnemy textures are layers and layers of brightness/contrast/hue/saturation etc on a base fur-like material I accidentally made in ucupaint + clothes are edited photos
Show PostThanks! Most of them are photos crushed down, slightly modified (mostly with brightness/contrast to add "edges") and color corrected, doors and few other are basically pixel art with like metal sheen and noise overlayed on top and vents are noise + gradients
Show PostThis is a great thread @hillsguy.bsky.social, I'll add a bit more context here for anyone interested. Yes there's no fancy sim - it just uses a water interaction buffer as a target for the particle system rendering, so we could use the power of particle system we already have.
Show PostOur @counter-strike.net map GRAIL won 1st place in the @mapcore.org @FACEIT contest! 🥳🥳🥳 Big THANKS to the contest organizers and everyone that participated! Announcement video: www.youtube.com/watch?v=SPpd... @lizardmaps.bsky.social @flowlee-art.bsky.social
Show Post