Kelly / Callo

Kelly / Callo

callonetta.bsky.social

Producer - PM | prev. @Solotech_Inc / genre fic publishing / esports live entertainment | She/Her 🏳️‍🌈

👤 Joined on 19 August 2023

425

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1271

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📜 Kullanıcı Geçmişi

  • 19 Ağu 2023, 00:32
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @callonetta.bsky.social
  • 12 Kas 2023, 23:47
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

My personal mental model for why this happens in books or games has always been that it was grief. Grief at saying goodbye to the characters and places we spent so much time with, and identified so strongly with. The feeling for me has always been more of a melancholy, like homesickness

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Aysha
21 January 2026 17:04

you: Americans are hated around the world me, an old person who grew up during the bush era, lighting your cigarette: first time?

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I've been playing a lot of Dark Souls 3 and its got me feeling architecturally ambitious in #Crocotile3D #gamedev #IndieGame #IndieDev #PixelArt #Horror #godot

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Honestly that Obsidian managed a game as good as they did on the 18 month dev time on the contract was impressive. I remember loving it from the get go in 2010, though it was a little over 15 years ago, so nostalgia and all that. Building a game and trying to fix/upgrade an engine can't be easy

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I know. And I know this. I know it for so many games. Bethesda games and No Man's Sky and Cyberpunk. But yet, my first reaction for FNV is eternally "wait didn't that suck" It's like a mental block specifically for New Vegas

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