cosmosxiii.bsky.social
Creating Final Fantasy 7 mods to save the planet. https://youtube.com/@cosmos_mods
👤 Joined on 17 October 2024
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@cosmosxiii.bsky.social25 years ago today, Shenmue was released in Japan. A long-term project with a colossal budget for its time, and a major influence on GTA III, it took years before its level of visual detail was fully surpassed (Final Fantasy X surpassed it in some respects, but its NPCs were far less detailed).
Show PostAbsolutely love the work Cosmos does. Modded FFVII these days feels like a proper remaster. Props to all the talented folks working on making FFVII shine.
Show PostThis is so good looking! I am always worried with upscaling that the upscale AI will mangle detail or over-smooth but it really looks like a thoughtful approach was taken as to where it was applied, can't wait to give this a whirl :D
Show PostFF8 PC needs the love! Can't believe how long Qhimm has been going and we still haven't found a way to stop the janky low-res world map from loading incorrectly (this was probably fixed by someone in recent years but I haven't looked at it for a long time)
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