serr.bsky.social
Veteran indie game developer and GDC speaker on Level Design. Artist, animator, and programmer with 10+ years of experience. Trained economist bringing analytical skills to game design. 1990 Nintendo World Championships semi-finalist
👤 Joined on 15 June 2023
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@serr.bsky.socialHeyyyy it's been a few years, but we just put out a Mothergunship: Forge update out today! Go try Daily Run and Ascension modes!
Show PostTake on Me filter in Godot!! Pen-and-ink style compositor effect with real vector polylines. Normal-Driven Hatching and Depth-Based Contours in Godot Compute Shaders. I've had the idea for a while now and decided to try it out. I'm very happy with the result. And it's fast too. #gamedev #godot
Show PostI picked GDScript early as I was skeptical of C# in the short to mid term.. a decision that continues to pan out nicely. For a game without mega performance concerns, it’s been fine. Really dug learning the engine. Lots of smart choices. Clean.
Show PostFuegan the Eldar Fire Dragon Phoenix Lord, by The Marahfa www.instagram.com/the_marahfa?...
Show PostI've gotten a lot of feedback that my game's wall of intro text is bad. Been implementing a more user friendly tutorial that explains the game's core fundamentals interactively. #gamedev #madewithunity #indiegames #terminal #unity3d #screenshotsaturday #retrofuture #darkfuture
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