adamledoux.net
videogames, game engines, odds & ends | i make https://bitsy.org | he/him https://adamledoux.net
👤 Joined on 01 August 2023
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@ldx.bsky.social@ldx.bsky.social → @adamledoux.net@adamledoux.net → @adamledoux.bsky.social@adamledoux.bsky.social → @adamledoux.net@adamledoux.net → @adamledoux.bsky.social@adamledoux.bsky.social → @adamledoux.net@adamledoux.net → @adamledoux.bsky.social@adamledoux.bsky.social → @adamledoux.netI have never made a game with Bitsy before, but my favorite game that used it is called Novena. It's very elegant and moving in its simplicity. One day I'd like to give the engine a try. haraiva.itch.io/novena
Show PostBitsy changed the world, make a bitsy today
Show PostThe other is Inkblood, which... jesus just go look at this steam page and look at what this game looks like, and then please understand that the screenshots don't really convey what this looks like in motion, nor do they include the sickest stuff in it store.steampowered.com/app/4114100/...
Show PostOne game is Funeral for the Sun, which has the genius premise of Roottrees-esque genealogy deduction but with a Latin American, magical realist setting. But it's more than just a single clever idea; I think the time I spent with it only scratched the surface. store.steampowered.com/app/4088360/...
Show Postit's simple: everyone on earth should make at least one game in bitsy, twine, puzzlescript, zzt, rpgmaker 2k/3, and pico-8. all of them have robust tooling, smart creative constraints, browser exports, and lively communities.
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