Interactive Detours

Interactive Detours

interactivedetours.com

Made a tiny FPS game based on a 15-second TF2 video. Making an atmospheric parkour game. https://store.steampowered.com/app/4438030/kipi_oppi/

👤 Joined on 15 December 2025

11

Followers

41

Following

30

Total Posts

📜 Kullanıcı Geçmişi

  • 15 Ara 2025, 22:49
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @interactivedetours.bsky.social
  • 25 Şub 2026, 22:10
    ✏️ Kullanıcı adı değişti: @interactivedetours.bsky.social → @interactivedetours.com

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❤️ Beğendiği Gönderiler

Jacob Geller
11 September 2026 08:53

Wolverine embargo is up and I think it is...not good at all! The game attempts very little and succeeds at even less. Relentlessly uninteresting combat, largely shallow characters, stale level design. A fascinating example of AAA polish on a hollow shell of an idea.

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Jan Willem Nijman
26 August 2026 09:34

the thing about indie games is that if someone designs one single game I love, I’ll get whatever they make for the rest of their lives and pretty much always have a good time. people are so attached to ip but imo you really gotta know the creators.

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'Heal - Surreal artwork' by Brellias https://blenderartists.org/t/heal-surreal-artwork/1648469?mtm_kwd=bsky #b3d #blender #blender3d #blenderrender #blendercommunity #3d

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Harry 💬
25 July 2026 10:48

Turns out that a big part of cloud rendering is also the authoring, cause procedural noises can only get you so far ☁️ Trying some stuff out with simple shape volumes that add/remove density, but what other method of cloudscape authoring would you like to see? 👀 #gamedev #unity3d #madewithunity

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huge thank you to the kind people at @funcom.com letting me borrow a pen 😭❤️❤️

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