rikkles.bsky.social
Entrepreneur. Programmer. Distiller.
👤 Joined on 29 August 2023
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@rikkles.bsky.socialMore UI systems for Ancient 4D. Allowing panels (like this text console) to have controls (like this WIP scrollbar) and route SDL events to them. Foundational stuff is good (and it's my best written UI system ever!) but the amount of "you can't do that, you need this first" is off the charts! 😅
Show PostFolks have archived old fonts in YAFF here and there. Now you can just download a yaff file and add it to MacPaint. There is a tiny font manager UI built-in now. There are other formats out there I may add support for, but I think classic Mac font formats and YAFF go far. github.com/robhagemans/...
Show PostThunder Helix - more work on CGA conversion. This time to finish up the last of the 2D user interface elements - the in-game map, objectives and options screens. #pixelart #gamedev #solodev #wip 🚁
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