wangrenxin.bsky.social
Creator of GameBuilder BASIC, BASIC8, Bitty Engine, The Legend of Pomodoro... Makes video games and dev tools, projects: https://paladin-t.github.io/
👤 Joined on 22 August 2025
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@wangrenxin.bsky.socialPetris Title and Settings screens progress on #CasioLoopy. Two layers of parallax semi-transparent clouds and sine text wiggle. Settings logic came over with minor changes. With more #gbdk api compat done porting is going faster. Turning out to be a pleasant console to dev on. #retrogaming #loopy
Show Postaten_panzana released patch for #gameboy #Pokemon Red/Blue on #MegaDuck. (based on the pret disasm) On hardware requires MD2+MBC5 SRAM cart. Theres demo picoDuck firmware & upcoming flash carts. Can also run in SuperJunior SameDuck emu (".md25s" ext) Patch: aten-panzana.itch.io/mega-duck-pa...
Show PostTaking a short break from main project for a quick afternoon #MegaDuck port of someone else's new (open source) homebrew Game Boy game. Only minor changes required to get it running. Hope to be able to release it soon. Surprisingly playable on laptop model considering blurry low contrast screen.
Show PostX launched in Japan 34 years ago today, with wireframe 3D that pushed the Game Boy to its limits. We had no official dev kit so we reverse-engineered the hardware, even rigging up a camera pointed at a dismantled #GameBoy to see the screen comfortably! 🌙 #retrogaming
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