tipul.bsky.social
Independent Game Developer / Marauder Interactive https://dyingsungame.com/ Previously: Pandemic Studios, Bungie, Theorycraft Games
👤 Joined on 01 December 2023
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jfc making systems heavy game is hard. every feature has to be coded so fucking good or else it’s worthless to me. starting with game systems is just so unnatural to me, nothing has priority so it doesn’t matter what i work on for SO long because it’s not testable yet
Show PostExcited to attend a talk by @doctorow.pluralistic.net tonight! Should be very interesting.
Show Post[imsim audio log voice] You nincompoops keep forgetting the key code to the storage room, so I’ve changed it to something you can’t forget: 4. That‘s right... 4! If you run out of ammo during tomorrow’s training exercise, you only have yourselves to blame! 4, got it??
Show PostDaily gouache: morning snow
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