nudello.bsky.social
solo gamedev | godot | he/him | germany itch: https://nudello.itch.io/
👤 Joined on 19 October 2023
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It took Nathan from Deep Dungeon Studio three tries to get this boss slam right. Now the floor breaks with the shockwave. 💥 More: www.reddit.com/r/godot/comm... Making effects in Godot too? Find more here: jettelly.com/bundles/godo... #godot #gamedev #vfx #indiedev
Show PostI finished polishing and texturing Whiskur's model, and as much as I want to deny it, the little stinker turned out pretty well. :P #nomadsculpt #indierpg #godot
Show PostEnded up re creating the horse plinko gif to some degree, playing with Godot's SoftBody3D #ScreenshotSaturday #godot #indiedev #gamedev
Show PostFinally finished a complete rehash of my old OG pixelation tool Ditherdragon! Integrated many SOTA pixelation techniques, with proper detail retention, strong bg-removal and lots more; super happy with how it turned out :) winterveil.itch.io/ditherdragon #pixelart #gamedev #indiedev #godotengine
Show PostSaw someone sharing their A-ha Take On Me style shader, and as it's something I've been working on for ages (making things look like paper for our game, Leonardo's Moon Ship), here's a WIP of mine. #godotengine #godot #gamedev #indiedev
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