Sven

Sven

embersarc.bsky.social

hobby gamedev working on a spaceflight simulation game

👤 Joined on 20 October 2024

523

Followers

390

Following

193

Total Posts

📜 Kullanıcı Geçmişi

  • 20 Eki 2024, 15:41
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @embersarc.bsky.social

❤️ Beğendiği Gönderiler

Jondolf
20 October 2026 06:25

I just released version 0.8 of Avian, an ECS-driven physics engine for @bevy.org. #physics #gamedev #rust v0.8 features faster CCD with fewer ghost collisions, contact recycling, overhauled double-precision support, large-scene optimization, Bevy 0.20 support, and more. joonaa.dev/blog/14/avia...

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Dekirisu
19 October 2026 15:24

I'm currently migrating from #bevy 0.18 -> 0.20 (by using my keyboard to type code) wgsl -> wesl is a neat lil change 🪿

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emilk
16 October 2026 08:17

egui 0.37 is out, with support for any colored emoji and glyph that your system supports (Korean, Chinese, etc)! It also has improved accessibility, an (experimental) theme plugin system, and much more! Full release notes here: github.com/emilk/egui/r...

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Untitled Mech Game - Fog now works on terrain objects. In this custom built game engine, fog is a bit unusual. Rather than traditional "multiply by a fog color", it uses 32 palettes which are self-referential to a 256 master palette. This gives a subtle posterize style effect which I like. #gamedev

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House House
15 October 2026 09:19

An explanation on why Big Walk isn't available on Xbox. bigwalk.game/xbox

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