phobon.io
Learn creative coding with shaders and Three.js: http://fragments.supply ✨ Design engineer, creative coder & shader artist
👤 Joined on 03 October 2023
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Slowly getting better at making videos. This one took a lot of velcro and tripods to get the top down view working.
Show PostChaos Line + Roto-Control + RE-303 + DS-1.
Show Postthinking fondly of Quest For Glory letting you carry your character save across all 5 games in the series
Show PostFor shaders I'd keep AI in the harness, not the final judge: parameter sweeps, WebGPU/GLSL boilerplate, and edge-case prompts. Then verify visually with tiny golden scenes. The failure mode is plausible math that breaks when lighting/camera changes.
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