jamessmart5.bsky.social
A hobbyist game dev. I like building environments and level design. Lost Valley of the Frog King, The Cursed Oasis, Unlocked/Blue Sky on Mars & Island of the Lost Free games at: https://james-smart.itch.io jamessmartgamedev@gmail.com
👤 Joined on 24 December 2024
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@jamessmart5.bsky.socialDoorways as picture frames is such a good trick, it makes the player feel like they found the view themselves. Your canyon shot already does it with the aqueduct peeking over the boardwalks.
Show PostThat tangle of rickety boardwalks and trestles with an old aqueduct behind looks like a canyon you'd happily get lost in. The waterfall catching the light on the right is a lovely touch.
Show PostReally enjoying the colors and density of these environments!
Show PostLove the caustics, and the colors overall <3
Show PostLeaning on environment and vibes instead of cutscenes is the harder sell without dialogue to carry pacing. Was cutting cutscenes a budget call or a taste one?
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