srekel.net
Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three. ⚔️ DiscoGarage Games 📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2 🏹 Tides of Revival: Grand RPG 🌍 Open World Gamedev
👤 Joined on 18 October 2024
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@srekel.bsky.social@srekel.bsky.social → @srekel.netTriple stack 1911 mags each holding 21 rounds of .50 AE.
Show Postin this case I am referring to my (remote) face to face conversations! www.youtube.com/@acegikmo/st...
Show PostI'm working on lakes for my procedural landscape. So far the terrain just continues down under the water with trees, grass and all. But just having the ground and water surface generated such that the water edge is never above-ground was a hard-won achievement. 😅 #ProcGen #GameDev #IndieDev
Show PostI wrote my first Haiku today "I, a programmer a tech artist and a nerd Can't log into Teams" Sorry to all the poets and poetry enjoyers out there!
Show PostDASHR - Dynamically Animated Skinned Heightfield Rendering A new rendering algo that lets you merge a whole bunch of ShaderToy and raytracer-style techniques right into your existing bone-animated triangle mesh rasterisation pipeline. New longer technical details video: youtu.be/SA2cXydaq1A
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