lomudru.bsky.social
👤 Joined on 09 November 2024
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@lomudru.bsky.socialHere's my progress on my base FPS project (#Godot #WIP) Implemented Idle, walk, sprint, jump and crouch states Animations for walk, sprint and crouch Tested ramps, stairs and character collision physics (to fix) Fully implemented gamepad / kb + mouse controls Won't die fallin' in the limbo
Show PostThis is an old tech/style test for using camera motion to mask a scene load and smooth the transition.
Show PostHello world #pixelart #art
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