dioptasesystem.bsky.social
• Girl with good opinions • Transfem autistic polyam, now with various physical and mental issues • 24 years old, sadly. • I am literally a cat. ΘΔ • Failing artist and video maker • Alt (18+): @catfag.bsky.social
👤 Joined on 16 October 2024
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Honestly it felt that doom 2016 had more in common with beat em ups and character action in structure. Its not bad but its pretty interesting that even "retro" genres can still evolve
Show Postidk i think its interesting how these things change with time, i should pick up the game and see sometime
Show Postdoom 2016 was a retro FPS revival but it really wasnt, its focus on arena combat and locking you into rooms with specific encounters that you need to complete just isnt what older retro FPS did, but it had fast movement and no reloading, so its retro fps. and games since then copy from its blueprint
Show Postso whats happening with belmonts curse and metroidvanias seems to be what happened to boomer shooters and the doom reboot a year ago, where a genre gets redefines as a totally different thing in terms of its pacing and principles after a break in popularity, but keeps the name for upfront mechanics
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