Sam Swain

Sam Swain

sam.apparance.uk

A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk ▪ no AI

👤 Joined on 18 October 2024

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📜 Kullanıcı Geçmişi

  • 18 Eki 2024, 09:29
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @ga5p0d3.bsky.social
  • 01 Ara 2024, 11:14
    ✏️ Kullanıcı adı değişti: @ga5p0d3.bsky.social → @sam.apparance.uk

❤️ Beğendiği Gönderiler

I’ve been humming this song all day.

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Dan Marshall
19 October 2026 08:26

Fingers crossed that this all just leads to a single webpage with the words "YOU CAN'T" written on it in large, friendly letters.

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My Miro board looks so cool. I love collecting references ❤️

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Freya Holmér
18 October 2026 18:08

so in Godot, 1. is C# a first-class citizen or is it left to the wayside in favor of GDScript? 2. does it have low level parallelism with compute shaders GPU side and NativeArray style job system CPU side? 3. does it have a profiler similar to unity's? 4. is the render pipeline customizable?

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Kenney
18 October 2026 18:07

Don't let billionaires convince you slop is the future. They're used to managing & directing, not making things themselves. Of course they can't see the difference. They don't understand your love for the craft. Keep making personal, beautiful games. You've got my support 💖

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