Intisar - This Week in Aurebesh

Intisar - This Week in Aurebesh

thisweekinaurebesh.bsky.social

I am a human artist, designer, lifelong Star Wars fan, Hoojib enthusiast, “Content Creator” for Star Wars: The Old Republic and keeper of the blog "This Week in Aurebesh" https://www.generic-hero.com/ThisWeekinAurabesh/

👤 Joined on 15 August 2023

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📜 Kullanıcı Geçmişi

  • 15 Ağu 2023, 19:54
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @thisweekinaurebesh.bsky.social
  • 10 Kas 2023, 16:44
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Dave Shramek
22 October 2026 02:04

We did KotFE in about two years. A full 30 hour crit path with a team much smaller than any working on the big AAA games. We had a mature engine and tools and existing assets. It was obviously the model to apply.

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The news of BioWare shutting down left me absolutely speechless today. I am so grateful for the experiences they gave me as a gamer, a designer, and a former employee. Those experiences won't be forgotten, but cherished. I hope the best for all who are affected. Thank you, BioWare.

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I was at BioWare over 12 years. It's where I got started writing games. I met and worked alongside wonderful people. Kind, talented, passionate. I learned a lot. I helped create some amazing stories that I'm glad made it out into the world. The people and the stories are what I cherish most.

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a ghost writer
21 October 2026 20:35

I did some of my best (certainly the best-known) work at BW. It was my longest-lasting job and where I felt most comfortable and valued. But the last survivors of the BW *I* knew were laid off after Veilguard. This is like hearing your childhood home was torn down to build a data center.

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RIP BioWare Fuck EA

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