maliris.bsky.social
ᕕ( ᐛ ) ᕗ I draw. Expect surprise German posts. 🍻
👤 Joined on 07 October 2023
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These are just a few of the character designs Steve influenced in Sam & Max Season One. When we remastered the game fourteen years later, he worked with us to get Sam & Max’s models even closer to his vision.
Show PostThe Soda Poppers are an example of Telltale’s “sitcom-style” asset reuse — making them triplets whose only differences are their faces let the team stretch the budget to get more characters into the first episode. Here are some early ideas, followed by Steve’s reinterpretation.
Show PostBut that lady with the beehive didn’t go to waste! She was repurposed into Myra, the talk show host in the second episode.
Show PostSybil also went through a significant transformation. Originally she was envisioned as a matronly type with a beehive hairdo, but Steve thought she should be more appealing. He and Dave Bogan, the art director, went back and forth a bit before Sybil evolved into her final form.
Show PostSeason One’s mainstay characters — Sybil, Bosco, and the Soda Poppers — were also heavily influenced by Steve. Here’s Bosco’s original concept next to Steve’s reimagining.
Show Post