cadeth.bsky.social
Hi, I'm Cade. I love making games! Senior programmer at @gamemodeone.com. Academy of Interactive Entertainment alumnus.
👤 Joined on 18 October 2024
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@cadeth.bsky.socialThx! Scan line effect, channel shift, distort and some noise, driven from python
Show PostGodot seems to encourage encapsulation by not exposing sub-nodes by default, so I thought to do the same w/ "private" variables ("_"-prefixed) Kenyoni's addon does exactly that: hides private variables when inspecting instances 👍👍 kenyoni-software.github.io/godot-addons... #Godot #GameDev
Show PostThe motor now switches to "mid-air" when its vertical velocity is too high, allowing you to launch yourself instead of sticking to the platform with infinite forces. This is also *relative* to the platform; no launching off of elevators moving as fast you. #Godot #GameDev #ScreenshotSaturday
Show PostIt's from 2020 and I know it's sloppy but I still like it! I wanted a nice cover for a thing I'm picking up again to work on this year. #ProjectMachina #GameDev #ConceptArt
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