barthpaleologue.bsky.social
French computer graphics engineer. Building an open-source procedural space exploration game in my free time at https://cosmosjourneyer.com
👤 Joined on 25 November 2024
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@barthpaleologue.bsky.socialTake a moment to think about what this image shows. That's a glint of sunlight, reflecting off a lake of liquid ethane and methane, on a moon that's larger than Mercury where the average surface temperature is –180°C, orbiting a giant ringed planet 1.4 billion kilometres away.
Show PostMeanwhile, it is that time again... Patch y0 sh!t ! cert.europa.eu/publications...
Show PostMy website is offline for a little bit to perform necessary security updates, you can find all my assets on OpenGameArt: opengameart.org/users/kenney (Back in ~ an hour)
Show PostShutting down Bioware is just vandalism at this point.
Show PostStarting a new project? Turn on and enforce the following right now: -sRGB for all rendertargets and source textures. -premultiplied alpha in both textures and blending. -fixed-point world time and world position. Retrofitting these after the fact is a giant pain. Learn from my (repeated) fail!
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