myrodev.bsky.social
33 yo dude creating and exploring worlds on VRChat. I am mostly posting about WIP stuff, Unity and world recommendations.
👤 Joined on 18 October 2024
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@myrodev.bsky.socialIf you improperly use mesh colliders, I will shit your pants. 1) duplicate a mesh 2) smooth the edges with lower poly topology 3) delete the unneeded parts of the mesh 5) disable the mesh renderer. Great for non-linear stairs. Box colliders slightly smaller than the mesh work for round objects too.
Show PostLast I'll post about this, but Elon Musk disagrees with me. This means I am onto something, and I feel more valid in my opinion than ever.
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