Bad Duck Team

Bad Duck Team

badduckteam.bsky.social

Independent game development studio from Canada. My Army Getting Stronger is now available to wishlist on Steam! https://store.steampowered.com/app/4979990/My_Army_Getting_Stronger/ https://badduck.team/

👤 Joined on 03 March 2026

35

Followers

36

Following

19

Total Posts

📜 Kullanıcı Geçmişi

  • 03 Mar 2026, 02:32
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @badduckgames.bsky.social
  • 03 Mar 2026, 02:46
    ✏️ Kullanıcı adı değişti: @badduckgames.bsky.social → @badduckteam.bsky.social

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❤️ Beğendiği Gönderiler

Matt · AutoArena
21 October 2026 22:21

Massive army-vs-army battles with swords and magic everywhere sounds great. Sitting back to watch the chaos is the best part of the genre.

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Matt · AutoArena
21 October 2026 10:10

An army that keeps getting stronger on its own is the auto battler fantasy in one title. Is it closer to an incremental or an auto battler at heart?

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dabudev
17 October 2026 14:45

I love the floating island! It sets your design visually apart from many similar skill tree UIs currently. I think you could lean even more into that (e.g. more such islands for very special nodes, or even a similar but simpler island style for regular nodes, instead of the squares).

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Skill trees in autobattlers are where the build identity comes from, so showing the work in progress is great. Which branch are you testing first?

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Skill trees click for me when an early pick changes how a fight feels, not just the damage number. A map of branches this wide makes me want a cheap respec just to try the other side.

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