joshmlabelle.bsky.social
Narrative Designer & Writer || Creative Director on Disney Dreamlight Valley ||"Hunter: The Reckoning - Day for Night" out now || "A Crown of Sorcery & Steel" out now || tied 1st place IFComp 2020🏆|| Opinions my own || www.joshlabelle.com
👤 Joined on 22 June 2023
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Baby’s first industry gig, 2007-2008 These were for BioWare’s brief foray into handheld market with Sonic Chronicles: The Dark Brotherhood. Every level was meticulously hand painted.
Show PostThere's a micro-level grief: the games taught me a lot about myself, reflecting parts of myself back at me that I didn't think games ever would. Dragon Age: Origins gave me Zevran. Then, Anders. Then the masterpiece of Dorian. Stuff like that opened my eyes to being able to be a part of all this.
Show PostStill finding the words for why I'm so devastated about BioWare, and why it feels like deep grief. I think partly it's because, for a time there was nothing else like them. Maybe, in some ways, there still isn't. But it created a template from which we're still iterating. BioWare was a pillar.
Show PostAdding this to the reading stack. Picked it up about three months ago at a Savers discount store.
Show Post:( Its so sad
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