bendiswho.bsky.social
GAMER
👤 Joined on 06 April 2025
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@bendiswho.bsky.socialoffloading the responsibility of making a game to both claude AND the player, very bold!
Show PostI've thought about his as well and games like Maximo have occasional moments where they get close but the problem is that the levels are just too wide & enemies block off too little. A Crash Bandicoot-style tunnel as a level would do wonders I think, cuz the key is combining platforming with combat
Show PostFighting Medusa Heads in a Castlevania game with no contact damage is like seeing an athlete who was never the same after that life-changing injury years ago: Depressing
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