laboratorygames.bsky.social
Gamedev of my RTS game "VENOY" ongoing since August 2023 🪵 Wishlist now: https://store.steampowered.com/app/4529380/VENOY/
👤 Joined on 28 November 2024
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@laboratorygames.bsky.socialReserving at assignment is close to what bit us: our slot was held from the moment the customer spawned, walk included, so 2 places served about 3 customers a day. The diagnosis pointed to reserving at the door instead. Might be worth timing how long a carrier holds a slot while walking.
Show PostA trap we hit in our tycoon that maps onto storage: a shop's slots were reserved the moment a customer spawned, walk included, so a 2-slot shop capped at about 3 customers a game day. Reserving at the door fixed most of it. Do your carriers claim space when dispatched or when they arrive?
Show PostSection 5, carriers picking jobs by priority, then distance, then amount, is where it all comes alive. Having it on paper first makes the 'what was I thinking' part a lot less scary.
Show PostThat soft morning light through the trees hits different. Quiet mornings are underrated — the world hasn't demanded anything yet.
Show Postyo that purple haze and those little lights in the grass already give this place a sick mood, dude
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