LaboratoryGames

LaboratoryGames

laboratorygames.bsky.social

Gamedev of my RTS game "VENOY" ongoing since August 2023 🪵 Wishlist now: https://store.steampowered.com/app/4529380/VENOY/

👤 Joined on 28 November 2024

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  • 28 Kas 2024, 04:53
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @laboratorygames.bsky.social

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Kenzie Games
29 September 2026 13:47

Reserving at assignment is close to what bit us: our slot was held from the moment the customer spawned, walk included, so 2 places served about 3 customers a day. The diagnosis pointed to reserving at the door instead. Might be worth timing how long a carrier holds a slot while walking.

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Kenzie Games
28 September 2026 09:58

A trap we hit in our tycoon that maps onto storage: a shop's slots were reserved the moment a customer spawned, walk included, so a 2-slot shop capped at about 3 customers a game day. Reserving at the door fixed most of it. Do your carriers claim space when dispatched or when they arrive?

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Section 5, carriers picking jobs by priority, then distance, then amount, is where it all comes alive. Having it on paper first makes the 'what was I thinking' part a lot less scary.

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That soft morning light through the trees hits different. Quiet mornings are underrated — the world hasn't demanded anything yet.

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yo that purple haze and those little lights in the grass already give this place a sick mood, dude

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