Hervé Gengler

Hervé Gengler

hervegengler.bsky.social

Creative Director & Co-Founder of Alvera Studios 20+ years of Game Design experience. Passionate about systems and RPGs. Worked on Fable (Xbox), The Crew 1&2 (Ubisoft), Wakfu (Ankama), etc. Views are my own. 🇧🇪 #GameDev #GameDesign www.alverastudios.com

👤 Joined on 23 August 2023

2488

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2864

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573

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📜 Kullanıcı Geçmişi

  • 23 Ağu 2023, 22:48
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @hervegengler.bsky.social
  • 10 Kas 2023, 02:27
    🔄 Profil bilgileri güncellendi
  • 14 Kas 2024, 10:51
    ✏️ Kullanıcı adı değişti: @hervegengler.bsky.social → @aegard.itch.io
  • 14 Tem 2025, 14:20
    ✏️ Kullanıcı adı değişti: @aegard.itch.io → @hervegengler.bsky.social

❤️ Beğendiği Gönderiler

Kenney
22 October 2026 02:51

This is also not just a fear, it's happening. Me myself are holding off showing anything until the very last minute and I either don't see my peers posting at all or I see their stuff get stolen instantly. Wild, I hate all of this.

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with sloppy (but convincing enough) AI vibeclones on the rise, developers now face a future in which a steady stream of pre-release videos, demos, and playtests—the only reliable way to promote and build community—could be their game’s undoing

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Godot Engine
22 October 2026 02:49

Thank you @kenney.nl for the starter kit used in this demo! 🫶

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BREAKING: Electronic Arts is cutting 400 jobs and shutting down BioWare, the legendary development studio behind Dragon Age and Mass Effect. www.bloomberg.com/news/article...

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Hadn't watched Agatha All Along, as it released right at the start of my Marvel-exhaustion. Just caught up with it to prepare for Visions' chapter of the Wandavision story, and excuse me why was this so good?

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