vassvik.bsky.social
Simulation and rendering nerd. Co-founder and CTO @JangaFX Working on EmberGen and more. Discord: vassvik @vassvik@mastodon.gamedev.place
👤 Joined on 30 July 2023
Followers
Following
Total Posts
@vassvik.bsky.socialidk what I'm looking at but looks great :)
Show PostFull Order-N Similarity Theory (Zhao et al. 2014) for SSS. Single-lobe HG at high anisotropy makes light "tunnel" through the material in a tight directional beam rather than diffusing broadly. With ONST we've better looking results, smoother and way faster .. 2:54 vs 4:05 (shark).
Show Postgeometric optics from the wave equation! turbulence modeling with RANS and LES et al! homogenization!
Show PostThe second idea here is a natural tie in to a whole lot of amazingly cool applied math — starting from a baseline fine-scale model, approximating its solution in a nonlinear way that abstracts away the fine-scale variations so we can focus on the larger scale behaviour
Show PostOne of the basics of numerical analysis which took me far too long to internalize, and for which there is still a lot of misunderstanding out there in graphics, is the notion of stiffness in time integration, and associated ideas of time step selection, stability, and modeling.
Show Post