nick.recoil.org
I’m a broad technologist/developer in games, video, vfx, web & mobile. Previously founder @ Playdeo, CTO @ BERG, Tech at Framestore & The Mill.
👤 Joined on 11 December 2023
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jon.recoil.org
Upgrading from OpenBSD 7.9 to 8.0 is just too easy now. I miss having to print out the FAQ, grab the install ramdisks, merge /etc manually, and pray to the BSD gods for driver rain
Show Posttheory of mind when working with people now includes modeling whether the other person will use claude etc so I can include an adversarial claude step in my own work to save time sigh
Show PostI updated LayerProcGen to version 0.5.0 with a small assortment of fixes and improvements. github.com/runevision/L... #ProcGen
Show PostWe at @ahwoo-official.bsky.social and RocketWerkz have made the BRUTAL Framework, that Ludeon have used to make their engine to power RimWorld, and us Kitten Space Agency, open source and free to use. Our industry is rotting from the core out. We plan to change it. www.reddit.com/r/gamedev/co...
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