Anthony Frehner

Anthony Frehner

frehner.me

Web, standards, tooling, sports, video games. https://frehner.me Working @Shopify, on Polaris (web components)

👤 Joined on 02 September 2024

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📜 Kullanıcı Geçmişi

  • 02 Eyl 2024, 20:05
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @frehnera.bsky.social
  • 18 Nis 2025, 20:35
    ✏️ Kullanıcı adı değişti: @frehnera.bsky.social → @frehner.me

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❤️ Beğendiği Gönderiler

CSS by T. Afif
18 October 2026 23:11

Submitted a @webdevs.firefox.com bug after 7 years since my last one, hoping this one doesn't remain Open forever 😅 bugzilla.mozilla.org/show_bug.cgi...

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Chance
18 October 2026 23:08

Who is using container queries in their design system? At the component level and/or through extractions (tokens, component APIs, etc)?

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Things I hope to push forward at TPAC: - Declarative fragment / client side include - declarative skeleton/shell - CSS navigation matching - parser/patch reflection in mutation observers - responsive image improvements - connection allowlists - focusreset - CSS module imports Gonna be interesting!

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If game studios are shifting to the Hollywood model, game workers are going to have to shift more quickly to the union model in order to survive.

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laura
18 October 2026 16:49

10 years in maybe the real magic of Gone Home was not the lgbt rep, done to death, great time to be alive, but being a diet imsim where you can listen to the audiologs without seven zombies trying to eat you yes i’m playing Prey it’s so annoying

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