kemoaidev.bsky.social
Solo indie dev | Physics-based game enthusiast 🎮 Building with Rapier.js x TypeScript x AI Dev logs 📝 | AI music production 🎵 Always down to connect with fellow devs! 🇯🇵Japan | ENG / CH / JP OK 🦊🐻🐼🐱
👤 Joined on 25 February 2026
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@kemoaidev.bsky.social戦闘終了後の自動イベント開始も確認し終わり、次のマップシーンの作成に進んだ。 使用しているスクリプトは同じなのですでに汎用的に出来ているが、テストはこれからがメイン。 ここからは加えた仲間が会話に参加してくることも。 #gamedev
Show PostGood news! I've made the settings much more customizable! ✨ Especially for shadow settings, you can now choose from 5 levels! Shadow updates were previously simplified, but now they're rendered smoothly every frame! Check out the video! 🎬 #RyneArca #indiegame #gamedev
Show Post開発中止というか、途中で嫌になってやめてまったゲームディスプレイを紹介します… Route166 どうぞ Cancelled (or more like, I just got sick of making it): Route166. Here's what it looked like! 🙈 #indiedev #pixelart #pyxel
Show PostHere's Tracks the tank from my new tower defense game. It patrols within its radius when it detects no popups near. #indiegame #gamedev Check it out: reyngames.com/search-defen... Enter "Tank" to unlock him in game!
Show PostThe Skeld is the best map in Among Us A masterclass in multiplayer level design #amongus #gamedev #gamedesign
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