codecrafterscafe.bsky.social
We write code, gamedev and tools, a cozy place to discuss this over a cup of coffee.
👤 Joined on 13 October 2026
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@codecrafterscafe.bsky.socialOldish build of my engine showing off retro rendering and new ragdoll support based on the talented @erincatto.bsky.social box3d. I call it Ragdoll3D (I know very creative) Ragdolls were the longest thing for me to get right and I’m always tweaking it.
Show PostOne of the last things before Karl2D hits beta 4 is Monitor Queries: Being able to check the size etc of monitors. This was trickier than I thought because it must work before any window is open. I had to restructure some platform code in a previous PR. github.com/karl-zylinsk...
Show PostNow that I have buttons that activate when an area is entered, I can script events in the level. Like the sign post that is falling over here, just when B0B is looking out to get oriented. Halloween is not going to be a fun time for B0B! #gamedev #indiedev #solodev #raylib
Show Post📣 INDIE GAMES DEVS! 📣 If you have a demo in Steam Next Fest and do not use gen AI, drop it in the comments below. I will repost! Let's create a thread where players can actually find our games! (Image courtesy of @kanaratron.bsky.social)
Show PostNot a game, but one for the tabletop crowd: Score Counter, an app I built for keeping score at board and card game nights. Tap to add or subtract, set your own increments, undo mistakes, and see the standings by color. Works offline. iOS & Android: scorecounter.chuongle.dev
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