JTalbayne

JTalbayne

jtalbayne.bsky.social

Producer, Mixing Engineer, Gamer and Tech Nerd. Twitch.tv/JTalbayneGaming youtube.com/jtalbayne #BlackSkyGamers #fgcsky

👤 Joined on 14 November 2024

77

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106

Following

262

Total Posts

📜 Kullanıcı Geçmişi

  • 14 Kas 2024, 19:52
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @jtalbayne.bsky.social

❤️ Beğendiği Gönderiler

It's also easier to blame someone else in shooters or the like, versus a fighter, which is all about how good YOU as the player are. No finger pointing.

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So I’d like to maybe reference what fighterz did with the raid bosses Admittedly it didn’t fix it’s retention issue but it was a step towards it. Basically online players could team up to fight an extremely buffed version of a character. Putting a spin on FG norms

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Emilkof
23 July 2026 16:20

Lots of fighting games taught me different things. For me, Persona 4 Arena taught me to instant block habitually and it's become second nature. I now apply this every game that has instant block, like Blazblue, Kof15, COTW and GBVSR. For some games the benefit isn't even much, but everything helps.

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When she enjoys watching you play the game >>>

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Go support my friend! www.twitch.tv/jtalbaynegam... @jtalbayne.bsky.social

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