guycalledfrank.bsky.social
Graphics programmer, indie game developer. Developed Bakery (a GPU lightmapper) and some other tools. Ex-PlayCanvas engine dev. Working on Faded: https://linktr.ee/fadedthegame Other stuff: https://ndotl.wordpress.com/cv/
👤 Joined on 16 August 2023
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@guycalledfrank.bsky.socialDASHR - Dynamically Animated Skinned Heightfield Rendering Short video for now - I might do a longer one later? youtu.be/-Su9YrcazRk But there's ALL the details in the paper, and you can always Use The Source, Luke for the really deep info. github.com/tomforsyth10...
Show Postcouldn't find ginkgo for ages, until i discovered her being adorable right under my desk
Show PostColour cycling and hi-res Amiga AGA landscapes: A clip from the Mark Ferrari art slideshow production from 2023.
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