Nallebeorn

Nallebeorn

nallebeorn.se

👤 Joined on 07 February 2024

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📜 Kullanıcı Geçmişi

  • 07 Şub 2024, 17:28
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @nallebeorn.bsky.social
  • 19 Eyl 2026, 23:36
    ✏️ Kullanıcı adı değişti: @nallebeorn.bsky.social → @nallebeorn.se

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❤️ Beğendiği Gönderiler

Andrzej Mazur
05 October 2026 13:18

Behold, here are the overall WINNERS of the #js13k 2026 competition! 🎉 1. Spectral Horn by Filip Paulů 2. Panzercorn by Chris Subagio 3. HueCorn by Ryan Tyler Post: js13kgames.com/2026/blog/wi... Results: js13kgames.com/2026/#winners Congratulations and thank you all! #gamedev #gamedevjs

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planar reflections in godot

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every SP13KTRA skybox, stacked 🌈 all eight panoramic skies are now baked into textures for the Dreamcast port. It draws faster and looks better too! 👍 #dreamcast #homebrew #js13k

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SP13KTRA for Dreamcast v1.12 🌈🚀 big push for 60 fps on real hardware. way fewer verts, baked skybox, DMA to the PowerVR, plus VMU screen support! thanks to everyone who tried it on hardware 🙏 free download 👇 github.com/KilledByAPix... #Dreamcast #homebrew #js13k

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Yet again, the Game UI Database is being scraped to the point that it's getting knocked offline. Even Cloudflare's "I'm under attack" mode isn't working. I just wanted to create a resource for real designers. I'm getting so fucking sick of this.

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