Nathan Sarrazin

Nathan Sarrazin

nsarrazin.com

Software @ Apple, previously Hugging Face 💛 Svelte, FOSS, local-first, 3D printing, DIY electronics & birding nsarrazin.com

👤 Joined on 12 September 2023

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2460

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📜 Kullanıcı Geçmişi

  • 12 Eyl 2023, 05:02
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @nsarrazin.bsky.social
  • 12 Eyl 2023, 05:05
    ✏️ Kullanıcı adı değişti: @nsarrazin.bsky.social → @nsarrazin.com
  • 10 Kas 2023, 01:35
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Mark Riedl
15 October 2026 06:38

Hey Claude, solve P=NP. Do a breakout. Breakthrough, I meant breakthrough! Shit shit shit Control-C Control-C Control-C.

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Samuel
14 October 2026 12:02

words I would like to see Claude overuse in 2027 - terroir - juncture - superlative - parabolic - thrice

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Announcing RimWorld update 1.7! It moves the game from Unity to Waylith, our in-house engine, and runs 2-4x faster in our tests. Try it now on the unstable beta. Oh, and RimWorld isn’t the only game on Waylith... Read on Steam: store.steampowered.com/news/app/294100/view/672882362547178633

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easrng 
13 October 2026 08:17

finally a true github competitor

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Three days...watch me showcasing Svelte Custom Renderers! 👀

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