Ignawesome - Astrades Studio

Ignawesome - Astrades Studio

astrades-studio.itch.io

Professional ES-EN translator and Game Developer. Godot teacher. Check my games! https://linktr.ee/astrades.studio He/him.

👤 Joined on 13 September 2024

146

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📜 Kullanıcı Geçmişi

  • 13 Eyl 2024, 14:15
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @ignawesome.bsky.social
  • 18 Kas 2024, 14:05
    ✏️ Kullanıcı adı değişti: @ignawesome.bsky.social → @astrades-studio.itch.io

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❤️ Beğendiği Gönderiler

a bloody legacy

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Paulo 🔶
19 October 2026 03:37

Take on Me filter in Godot!! Pen-and-ink style compositor effect with real vector polylines. Normal-Driven Hatching and Depth-Based Contours in Godot Compute Shaders. I've had the idea for a while now and decided to try it out. I'm very happy with the result. And it's fast too. #gamedev #godot

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Probably you didn't connect the silos to the tech building with a tube, I need to find a way to teach this better. Tutorial has been a struggle, I spent two weeks creating the "memories" as tutorial but I am not happy with the results yet. Thank you again for playing @astrades-studio.itch.io

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I cannot thank you enough for having dedicated so much time to play my game even if you are not into factory games. Thank you! Indeed, the player has two storages, pocket (on itself) and silos. You have buy from tech tree from both, but I should make it more clear.

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Adriaan
18 October 2026 00:16

proposal to redesign Godot's export panel: github.com/godotengine/... soooo much cleaner! give it a thumbs up on GitHub or make suggestions for improvements there! #godotengine

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