firemuffin303.bsky.social
I... I do a lot of things.... I don't even know what I do at this point.
👤 Joined on 17 October 2024
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@firemuffin303.bsky.socialIt turns out you can snap the LIGHT_VERTEX to the nearest tex coord to make it look like the realtime lighting is baked into the texture. I've been wanting this effect since I saw it in a minecraft shader years ago. Now I'm going to add it to StandardMaterial3D. #godot #gamedev
Show Postday 7 of posting the daily countdown at I did for Hyper Light Drifter's release exactly a decade ago probably my favorite piece out of all of these so far, though I don't think this area made it into the final game (unless it just became the city > desert transition zone?) #hyperlightdrifter
Show PostThe actual testing period will last for an indefinite amount of time. After that, the game needs to get approved on consoles and we need to do various other things to prepare for release. That'll be all from me on this subject for a while...
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