Octova

Octova

dovebelle.bsky.social

some say Tovi (she/her) former game dev T2, R*, Ubi things with computers Ramen🥣 & skateboard🛹 I don’t know a lot of things 🐣330.68 ppm

👤 Joined on 24 July 2023

1691

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545

Following

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Total Posts

📜 Kullanıcı Geçmişi

  • 24 Tem 2023, 11:11
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @tovabele.bsky.social
  • 10 Kas 2023, 01:12
    🔄 Profil bilgileri güncellendi
  • 19 Oca 2024, 16:18
    ✏️ Kullanıcı adı değişti: @tovabele.bsky.social → @tovi.bsky.social
  • 21 Oca 2024, 22:17
    ✏️ Kullanıcı adı değişti: @tovi.bsky.social → @tovabele.bsky.social
  • 26 Şub 2025, 22:46
    ✏️ Kullanıcı adı değişti: @tovabele.bsky.social → @dovebelle.bsky.social

❤️ Beğendiği Gönderiler

Escape from New York, the glider scene. It's '81, a year before Tron revolutionised CG and Carpenter has 1/3 of Tron's budget...so how did he pull off an absurdly sophisticated wireframe simulation?! It's actually a cardboard city painted matte black, lined with reflective tape and lit with UV.

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City Roofs - 1932 https://botfrens.com/collections/173/contents/3103980

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If you have Photoshop CS6, you can install that via Lutris, for example. Otherwise, Krita is a pretty good free alternative. Photopea is a free in-browser solution. And if all else fails, there's always GIMP, which I prefer to stay as far away from as possible.

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no game dev skill is more important than making up your fuckin mind

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Catherine
20 October 2026 05:31

So I only got 2 chances: to request a Georgian re-issue of it, which is only possible if one is lucky and the necessary Abkhazian archives were preserved. Or to beg Slovakia to make an exception 🫠

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