Arman

Arman

armanjr.bsky.social

Building apps & games for  Apple Vision Pro | https://immerseit.pro/

👤 Joined on 08 November 2024

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  • 08 Kas 2024, 18:52
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @armanjr.bsky.social

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Kenney
24 February 2026 11:53

Would you all like another teaser of my upcoming boomer shooter creator? Alright! #gamedev

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This is nice. 🙂

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Zombie Zi
23 November 2025 06:58

Orienting a RigidBody with precision timing requires something beyond a naïve "accelerate-towards-target" method. Here's a slow-motion comparison between the naïve method vs. what I call the "Akira slide". Green line indicates acceleration. #GodotEngine #gamedev #indiedev

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Michal Firko
22 November 2025 08:11

That’s very insightful, thank you. I’m in a similar position, starting some prototyping in UE (more familiar with it) but Epic seems to be dropping the ball lately with their Open XR implementations (especially on hand tracking for Android). So lurking around Godot 👀 So thanks for sharing.

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Zombie Zi
21 November 2025 20:40

I'm unsure what "wheels" you're referring to, but I might be the wrong person to ask on this, since I don't expect any "wheels". The only things I expect to come out-of-the-box are rendering, tracking, input, and haptics (which Godot has). Everything else for me falls under design.

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