grahamtg.bsky.social
Self-taught 3D digital hobbyist with a lifelong love of sci-fi, movies and books I mostly do spaceships and stuff... mostly. Working mainly in Lightwave3D with a touch of Blender and Photoshop. UK 🇬🇧 https://linktr.ee/GrahamTG
👤 Joined on 12 October 2024
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The orbital one is using a fake reflection emitter. The studio renders are using a sunset HDRI to give it some extra life and highlight the metal.
Show PostThat's looking great. Yeah, I had to work around that with my starship renders. I had to fake a reflective emitter to not have most of the ship black against a black background.
Show PostMy first shot at a pure Lightwave 2026 volumetric light as rocket exhaust. This feels kind of incomplete to me, there's a VERY unusual lack of nodes available for fine control.
Show Post300 Follower special!!! About time I tried to host my own #ArtShare Join in if you'd like there's no pressure to tho :3
Show PostShow me something that traumatized you as a child
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