jayottr.bsky.social
AKA PolyOttr - He/him, Polygon Warrior! Otter! Fish obsessed! 別名JayOttr~ 日本語OK!僕はポリゴン戦士!獺!魚に夢中! Blender, Unity, VR, VRChat ~
👤 Joined on 10 July 2023
Followers
Following
Total Posts
@jayottr.bsky.socialNot Found
Not Found
into--the--abyss.bsky.social
brodie999.bsky.social
hourlybreezing.ntw.app
littlesaiyen233.bsky.social
kyloson.com
Not Found
kaiser.misskey.niri.la.ap.brid.gy
bluesomebeta2023.kemonodon.club.ap.brid.gy
ytjvdcm.mstdn.virtecam.net.ap.brid.gy
nevie.bsky.social
community.amd.com.web.brid.gy
community.intel.com.web.brid.gy
king.shep.id
Not Found
vale944.bsky.social
serpkah.yeen.exposed.ap.brid.gy
Not Found
Not Found
Not Found
Not Found
Not Found
Not Found
possumdementhe.bsky.social
I owe it sleepless nights :v also the ep when berk has enough and leaves had me SOBBING.
Show PostToday was the day when I first heard the term Froxel. "A froxel is a frustum voxel, a 3D data cell used in computer graphics to manage lighting and volumetric effects like fog or smoke."
Show PostA new clustered froxel-based lighting prototype for Light Volumes 3.0.0! It uses froxels to precompute visible light IDs, so shader don't have to iterate through every light. This scene has 128 active lights and performs around 60 FPS on Android. ~13 FPS with no clustering.
Show Posteveryone seems to hate the world froxel so here's another froxel demo in threejs
Show Post