JayOttr

JayOttr

jayottr.bsky.social

AKA PolyOttr - He/him, Polygon Warrior! Otter! Fish obsessed! 別名JayOttr~ 日本語OK!僕はポリゴン戦士!獺!魚に夢中! Blender, Unity, VR, VRChat ~

👤 Joined on 10 July 2023

286

Followers

190

Following

983

Total Posts

📜 Kullanıcı Geçmişi

  • 10 Tem 2023, 16:59
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @jayottr.bsky.social
  • 10 Kas 2023, 00:25
    🔄 Profil bilgileri güncellendi

❤️ Beğendiği Gönderiler

Meeesh
09 October 2026 07:20

I owe it sleepless nights :v also the ep when berk has enough and leaves had me SOBBING.

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Today was the day when I first heard the term Froxel. "A froxel is a frustum voxel, a 3D data cell used in computer graphics to manage lighting and volumetric effects like fog or smoke."

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RED_SIM
04 October 2026 21:32

A new clustered froxel-based lighting prototype for Light Volumes 3.0.0! It uses froxels to precompute visible light IDs, so shader don't have to iterate through every light. This scene has 128 active lights and performs around 60 FPS on Android. ~13 FPS with no clustering.

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Codetaur
04 October 2026 21:32

everyone seems to hate the world froxel so here's another froxel demo in threejs

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KibblesGG
30 September 2026 08:20

youtube.com/shorts/mPV-i... #youtubeshorts

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