Tomáš Weiss

Tomáš Weiss

tomasweisss.bsky.social

Rendering humans on phones Graphics Programmer & 3D Lead at PromethistAI 23 | Czechia

👤 Joined on 07 February 2024

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  • 07 Şub 2024, 01:17
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @tomasweisss.bsky.social

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❤️ Beğendiği Gönderiler

Following three years of development, FluidNinja LIVE-2 released - free to download at the community server #FluidNinja #UE5 #realtimeVFX #VFX #gamedev

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17 October 2026 20:43

Finally published another visual article after a long time. 🔗 visualrambling.space/distance-fie... This one is about distance fields, one of the most interesting topics I explored recently. made with #threejs and #animejs

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Vlambeer
17 October 2026 19:08

Nuclear Throne Update 100 added Custom Difficulty mode last year. Question: have you been using it, and if so, how?

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Material blending WIP. Each SDF brick can store id's and fractions for up to three blends. #vulkan #screenshotsaturday #gamedev #indiedev

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Me: doing computer graphics for 10+ years, teaching it for 5+ years, made hundreds of graphics demos and pet projects Also me: spent an hour debugging what turned out to be a missing cosine term in the Lambertian brdf (aka THE ONLY nonconstant term) 😓

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